@BEGINEVENTS

@IF
NOSCHISM
defender=ANYBODY
@THEN
@ENDIF

@IF
NEGOTIATION
talker=ANYBODY
talkertype=HumanOrComputer
listener=ANYBODY
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
TURN
turn=50
@THEN
TEXT
June 6th, 1944:  The Allies invade Normandy!
^
The German defenders are caught completely by surprize as the Allied forces land on four major 
beaches, the Americans at Utah and bloody Omaha, the British at Gold and Sword, and the 
Canadians at Juno.  
^
The invasion consisted of some 152,000 men and hundreds of tanks on the first day alone! The 
Germans must counterattack swiftly!
ENDTEXT
PLAYWAVEFILE
THEME.WAV
CHANGETERRAIN
terraintype=2
maprect
35,69,35,69,35,69,35,69
@ENDIF

@IF
TURN
turn=50
@THEN
CREATEUNIT
unit=US Infantry
owner=Allies
veteran=yes
homecity=NONE
locations
35,69
endlocations
@ENDIF

@IF
TURN
turn=50
@THEN
CREATEUNIT
unit=US Infantry
owner=Allies
veteran=yes
homecity=NONE
locations
35,69
endlocations
@ENDIF

@IF
TURN
turn=50
@THEN
CREATEUNIT
unit=US Infantry
owner=Allies
veteran=yes
homecity=NONE
locations
35,69
endlocations
@ENDIF

@IF
TURN
turn=50
@THEN
CREATEUNIT
unit=US Infantry
owner=Allies
veteran=yes
homecity=NONE
locations
35,69
endlocations
@ENDIF

@IF
TURN
turn=50
@THEN
CREATEUNIT
unit=US Infantry
owner=Allies
veteran=yes
homecity=NONE
locations
35,69
endlocations
@ENDIF

@IF
TURN
turn=50
@THEN
CREATEUNIT
unit=US Infantry
owner=Allies
veteran=yes
homecity=NONE
locations
35,69
endlocations
@ENDIF

@IF
TURN
turn=50
@THEN
CREATEUNIT
unit=US Infantry
owner=Allies
veteran=yes
homecity=NONE
locations
35,69
endlocations
@ENDIF

@IF
TURN
turn=50
@THEN
CREATEUNIT
unit=US Infantry
owner=Allies
veteran=yes
homecity=NONE
locations
35,69
endlocations
@ENDIF

@IF
TURN
turn=50
@THEN
CREATEUNIT
unit=US Infantry
owner=Allies
veteran=yes
homecity=NONE
locations
35,69
endlocations
@ENDIF

@IF
TURN
turn=50
@THEN
CREATEUNIT
unit=US Infantry
owner=Allies
veteran=yes
homecity=NONE
locations
35,69
endlocations
@ENDIF

@IF
TURN
turn=50
@THEN
CREATEUNIT
unit=US Infantry
owner=Allies
veteran=yes
homecity=NONE
locations
35,69
endlocations
@ENDIF

@IF
TURN
turn=50
@THEN
CREATEUNIT
unit=US Infantry
owner=Allies
veteran=yes
homecity=NONE
locations
35,69
endlocations
@ENDIF

@IF
TURN
turn=50
@THEN
CREATEUNIT
unit=US Infantry
owner=Allies
veteran=yes
homecity=NONE
locations
35,69
endlocations
@ENDIF

@IF
TURN
turn=50
@THEN
CREATEUNIT
unit=US Infantry
owner=Allies
veteran=yes
homecity=NONE
locations
35,69
endlocations
@ENDIF

@IF
TURN
turn=50
@THEN
CREATEUNIT
unit=US Infantry
owner=Allies
veteran=yes
homecity=NONE
locations
35,69
endlocations
@ENDIF

@IF
TURN
turn=50
@THEN
CREATEUNIT
unit=Matilda
owner=Allies
veteran=yes
homecity=NONE
locations
35,69
endlocations
@ENDIF

@IF
TURN
turn=50
@THEN
CREATEUNIT
unit=Matilda
owner=Allies
veteran=yes
homecity=NONE
locations
35,69
endlocations
@ENDIF

@IF
TURN
turn=50
@THEN
CREATEUNIT
unit=Matilda
owner=Allies
veteran=yes
homecity=NONE
locations
35,69
endlocations
@ENDIF

@IF
TURN
turn=50
@THEN
CREATEUNIT
unit=Sherman
owner=Allies
veteran=yes
homecity=NONE
locations
35,69
endlocations
@ENDIF

@IF
TURN
turn=50
@THEN
CREATEUNIT
unit=Matilda
owner=Allies
veteran=yes
homecity=NONE
locations
35,69
endlocations
@ENDIF

@IF
TURN
turn=50
@THEN
CREATEUNIT
unit=UK Infantry
owner=Allies
veteran=yes
homecity=NONE
locations
35,69
endlocations
@ENDIF

@IF
TURN
turn=50
@THEN
CREATEUNIT
unit=UK Infantry
owner=Allies
veteran=yes
homecity=NONE
locations
35,69
endlocations
@ENDIF

@IF
TURN
turn=50
@THEN
CREATEUNIT
unit=UK Infantry
owner=Allies
veteran=yes
homecity=NONE
locations
35,69
endlocations
@ENDIF

@IF
TURN
turn=50
@THEN
CREATEUNIT
unit=Sherman
owner=Allies
veteran=yes
homecity=NONE
locations
35,69
endlocations
@ENDIF

@IF
TURN
turn=50
@THEN
CREATEUNIT
unit=Sherman
owner=Allies
veteran=yes
homecity=NONE
locations
35,69
endlocations
@ENDIF

@IF
TURN
turn=52
@THEN
TEXT
The Allies land in Southern France in an Operation known as "Dragoon" in an attempt to wedge 
the German armies in France together and to destroy them.
ENDTEXT
CHANGETERRAIN
terraintype=2
maprect
41,93,41,93,41,93,41,93
@ENDIF

@IF
TURN
turn=52
@THEN
CREATEUNIT
unit=US Infantry
owner=Allies
veteran=yes
homecity=NONE
locations
41,93
endlocations
@ENDIF

@IF
TURN
turn=52
@THEN
CREATEUNIT
unit=US Infantry
owner=Allies
veteran=yes
homecity=NONE
locations
41,93
endlocations
@ENDIF

@IF
TURN
turn=52
@THEN
CREATEUNIT
unit=US Infantry
owner=Allies
veteran=yes
homecity=NONE
locations
41,93
endlocations
@ENDIF

@IF
TURN
turn=52
@THEN
CREATEUNIT
unit=US Infantry
owner=Allies
veteran=yes
homecity=NONE
locations
41,93
endlocations
@ENDIF

@IF
TURN
turn=52
@THEN
CREATEUNIT
unit=US Infantry
owner=Allies
veteran=yes
homecity=NONE
locations
41,93
endlocations
@ENDIF

@IF
TURN
turn=52
@THEN
CREATEUNIT
unit=US Infantry
owner=Allies
veteran=yes
homecity=NONE
locations
41,93
endlocations
@ENDIF

@IF
TURN
turn=52
@THEN
CREATEUNIT
unit=US Infantry
owner=Allies
veteran=yes
homecity=NONE
locations
41,93
endlocations
@ENDIF

@IF
TURN
turn=52
@THEN
CREATEUNIT
unit=US Infantry
owner=Allies
veteran=yes
homecity=NONE
locations
41,93
endlocations
@ENDIF

@IF
TURN
turn=52
@THEN
CREATEUNIT
unit=US Infantry
owner=Allies
veteran=yes
homecity=NONE
locations
41,93
endlocations
@ENDIF

@IF
TURN
turn=52
@THEN
CREATEUNIT
unit=US Infantry
owner=Allies
veteran=yes
homecity=NONE
locations
41,93
endlocations
@ENDIF

@IF
CITYTAKEN
city=Caen
attacker=Allies
defender=Axis
@THEN
TEXT
f
ENDTEXT
CREATEUNIT
unit=Sherman
owner=Allies
veteran=yes
homecity=NONE
locations
36,70
endlocations
@ENDIF

@IF
CITYTAKEN
city=Caen
attacker=Allies
defender=Axis
@THEN
CREATEUNIT
unit=Sherman
owner=Allies
veteran=yes
homecity=NONE
locations
36,70
endlocations
@ENDIF

@IF
CITYTAKEN
city=Caen
attacker=Allies
defender=Axis
@THEN
CREATEUNIT
unit=Sherman
owner=Allies
veteran=yes
homecity=NONE
locations
36,70
endlocations
@ENDIF

@IF
CITYTAKEN
city=Caen
attacker=Allies
defender=Axis
@THEN
CREATEUNIT
unit=Sherman
owner=Allies
veteran=yes
homecity=NONE
locations
36,70
endlocations
@ENDIF

@IF
CITYTAKEN
city=Caen
attacker=Allies
defender=Axis
@THEN
CREATEUNIT
unit=Sherman
owner=Allies
veteran=yes
homecity=NONE
locations
36,70
endlocations
@ENDIF

@IF
CITYTAKEN
city=Caen
attacker=Allies
defender=Axis
@THEN
CREATEUNIT
unit=Sherman
owner=Allies
veteran=yes
homecity=NONE
locations
36,70
endlocations
@ENDIF

@IF
CITYTAKEN
city=Caen
attacker=Allies
defender=Axis
@THEN
CREATEUNIT
unit=Sherman
owner=Allies
veteran=yes
homecity=NONE
locations
36,70
endlocations
@ENDIF

@IF
CITYTAKEN
city=Caen
attacker=Allies
defender=Axis
@THEN
CREATEUNIT
unit=Sherman
owner=Allies
veteran=yes
homecity=NONE
locations
36,70
endlocations
@ENDIF

@IF
CITYTAKEN
city=Caen
attacker=Allies
defender=Axis
@THEN
CREATEUNIT
unit=Sherman
owner=Allies
veteran=yes
homecity=NONE
locations
36,70
endlocations
@ENDIF

@IF
CITYTAKEN
city=Caen
attacker=Allies
defender=Axis
@THEN
CREATEUNIT
unit=Sherman
owner=Allies
veteran=yes
homecity=NONE
locations
36,70
endlocations
@ENDIF

@IF
CITYTAKEN
city=Caen
attacker=Allies
defender=Axis
@THEN
CREATEUNIT
unit=Sherman
owner=Allies
veteran=yes
homecity=NONE
locations
36,70
endlocations
@ENDIF

@IF
CITYTAKEN
city=Caen
attacker=Allies
defender=Axis
@THEN
CREATEUNIT
unit=Sherman
owner=Allies
veteran=yes
homecity=NONE
locations
36,70
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
128,68
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
128,68
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
128,68
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
128,68
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
128,68
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
128,68
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
128,68
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
128,68
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
99,39
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
99,39
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
99,39
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
99,39
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
99,39
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
99,39
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
99,39
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
99,39
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
99,39
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=P-51D Mustang
owner=Allies
veteran=yes
homecity=NONE
locations
33,61
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=P-51D Mustang
owner=Allies
veteran=yes
homecity=NONE
locations
33,61
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=P-51D Mustang
owner=Allies
veteran=yes
homecity=NONE
locations
33,61
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=P-51D Mustang
owner=Allies
veteran=yes
homecity=NONE
locations
33,61
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=P-51D Mustang
owner=Allies
veteran=yes
homecity=NONE
locations
33,61
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=P-51D Mustang
owner=Allies
veteran=yes
homecity=NONE
locations
33,61
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=P-51D Mustang
owner=Allies
veteran=yes
homecity=NONE
locations
33,61
endlocations
@ENDIF

@IF
TURN
turn=52
@THEN
TEXT
LOAD NEXT EVENTS FILE
ENDTEXT
@ENDIF

@IF
CITYTAKEN
city=Paris
attacker=Allies
defender=Axis
@THEN
TEXT
Defieing the Fuhrer's orders to burn Paris to the ground, Major Gneral Dietrich von Choltitz sent 
an urgent telegrame to the Allies to invade Paris...  And invade they did... General Charles de 
Gaulle's Free French army leads the parade through the frenzied streets of the most beutiful city in 
the world.
ENDTEXT
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Brest
attacker=Allies
defender=Axis
@THEN
TEXT
Despite Fierce resistance, the Allies capture Brest, a vital port to their war effort.  Unfortunately 
the German defenders destroy much of the port and it will be out of commsion for a few 
months...
ENDTEXT
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Sherman
owner=Soviet Union
veteran=yes
homecity=NONE
locations
104,20
endlocations
@ENDIF

@ENDEVENTS
